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The International Association for the Fantastic in the Arts is accepting applications for the position of Division Head of the Visual and Performing Arts and Audiences (VPAA) Division. (Please see division description below.)

Division Heads are appointed by the President, on the recommendation of the First Vice President, who chairs the Council of Division Heads, after formal discussion and majority vote of the Board. The term is for three years. The VPAA Division Head will shadow the interim VPAA Division Head during the ICFA 41 conference in March of 2020 and will begin full Division Head duties immediately following the conference in March 2020.

Each Division Head organizes and supervises all conference activity within a subdivision of fantastic scholarship. Division Heads work under the guidance of the First Vice President. Division Heads are responsible for recruiting session proposals and papers and are responsible for formatting these to the requirements of the First Vice President. Division Heads are responsible for forwarding all information to the First Vice President in a timely fashion. Division Heads have the responsibility to check the draft program for accuracy and AV needs. Division Heads are expected to liaise with other Division Heads and the First Vice President. The First Vice President is the final arbiter of the program under the aegis of the Executive Board. At the conference the Division Heads oversee sessions in their respective Divisions and collect suggestions for future topics, special guests, etc.

Those interested in applying must send a cover letter explaining their interest in, and qualifications for, the position, and a current CV, to the First Vice President, Valorie Ebert at, no later than 30 November 2019.

Division description:

The Visual and Performing Arts and Audiences division welcomes critical scholarship and discussions on a transdisciplinary variety of visual media. Among these are comic books, comic strips and graphic novels; graphic arts, including photography, paintings, illustrations, design, and sculpture; architecture and the depiction of architecture in visual media; the performing arts, including music, choreography and (musical) theatre; (video) games and gaming culture; fandom studies in all media and communities; as well as transformative texts such as mashups and viral marketing and audience/reception studies concerning audiences for any medium or genre of the fantastic.