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CfP: Indigenous Video Games/Gaming – special issue of Transmotion curated by guest editor Elizabeth LaPensée

Transmotion is currently seeking submissions for a special topics issue on Games (e.g. video games, computer games, and digital games). We are a biannual open-access journal, inspired by the work of Gerald Vizenor, publishing new scholarship focused on theoretical, experimental, postmodernist, and avant-garde works produced by Native American and First Nations creators.

The broad use of Vizenor-created theoretical terms in many different academic fields highlights the fact that Vizenor Studies represents a significant interdisciplinary conversation within the broader field of Indigenous Studies. As such, the editors of Transmotion will look for submissions for this special issue that do any of the following:

• Explore the inter-relation of image and text, art and storytelling, in games with Indigenous themes
• Contribute to recent developing conversations in contemporary Native American game development, in relation to questions of visual sovereignty, visuality, and ethics.
• Employ Vizenor’s theory to look at games with Indigenous themes
• Emphasize experimental, theoretical, and avant-garde Native North American games

The journal accepts game reviews; creative or hybrid work; and scholarly articles. The editors particularly welcome for this issue submissions of innovative and creative works that use digital media.

Articles, game reviews, and/or creative work for this special issue are due to Elizabeth LaPensée at by July 1, 2016.

Transmotion is hosted by the University of Kent and produced in collaboration with European University Cyprus, California State University San Bernardino and the University of Georgia, under a Creative Commons license. All submissions will be double-blind peer reviewed, in a process reviewed by our editorial board, who will also approve each issue. General enquiries regarding submission are welcome and may be sent to the editors at Scholarly articles should be 20-25 pages in length, prepared according to the MLA Style Manual. Creative and hybrid work can be of any length. We are also very keen for scholars to put themselves forward as potential book reviewers and game reviewers.